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Latest posts of: Lumin
Faery Tale Online Forum
August 21, 2017, 01:06:55 AM *
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1  News / Development / Progress: May 2013 on: May 23, 2013, 09:12:56 PM
With some help from my server administrator, I added some optimizations to the database.  The game should be running much faster now.
2  News / Development / Progress: December 2012 on: December 18, 2012, 08:23:08 PM
Because of some exploitation concerns, I have made a few adjustments to some of the travel methods for magically enhanced characters.
3  News / Development / Progress: July 2012 on: July 24, 2012, 07:03:28 PM
The decreased health feature at old age has been adjusted to deal with all races at their proper times, rather than after 80 years as it stood before.
Also, pregnancy ages have been adjusted.  Longer living races should be able to have children for a much longer period of time.
Finally, the glitch preventing pvp attacks for guarded defenders should be fixed.
4  News / Development / Progress: May 2012 on: May 01, 2012, 11:36:39 PM
Dual wielding is now possible, and I've added a few more items for crafting.  One, in particular, will open up some new travel possibilities...
5  News / Development / Progress: November 2011 on: November 10, 2011, 01:10:35 AM
The age limit for mating is now race specific.  The current longer living races will have more time before becoming sterile.
6  News / Development / Progress: October 2011 on: October 27, 2011, 07:38:48 PM
A bug blocking new requests for those which already have a request from a dead person has been fixed.  New requests should now deactivate the old one and proceed normally.
Still trying to figure out what is going on with characters suddenly getting into fights all on their own.  Seems like wires are being crossed somewhere with other player accounts.
7  News / Development / Re: Progress: July 2011 on: July 19, 2011, 02:39:36 AM
My network administrator kindly enabled the setting to allow http compression, and I'm already seeing a lot of bandwidth savings.  I also discovered a huge amount of unnecessary code being loaded on each page refresh for creature/people descriptions, buried dead bodies, and other objects.  I've gotten rid of just about all of it which should greatly increase loading times.
I want to wait and see what our performance savings are for another week or so, but if it does what I expect, we should see time limits increase soon.
8  News / Development / Progress: July 2011 on: July 15, 2011, 06:43:27 PM
I'm currently attempting to implement a compression setting on my files to save on bandwidth and to speed-up page loading times.  If that works out, we could be looking to increase performance by up to 60% and increase time limits to an hour at least.
I'm also toying around with the idea of a graphical view for FTO, using a popular roguelike tileset from David Gervais.  Here is a rough screenshot from a mountain location: pic
9  News / Development / Re: Progress May: 2011 on: May 26, 2011, 11:51:28 PM
For those of you having mutant babies, please PM me (Lumin) the names of the intended father, mother and child (if they have one yet).  This issue should be fixed for future births.
10  News / Development / Re: Progress May: 2011 on: May 20, 2011, 09:02:05 PM
I've made some optimizations to the database retrieval code and you should see faster loading times within the game.  The Portal still needs some help, but, overall, performance has been improved.
11  News / Development / Progress May: 2011 on: May 14, 2011, 06:31:22 PM
Welcome to FTO!
The game is currently undergoing some maintenance in order to provide a better experience.  As such, new player signups are temporarily disabled.  The forums have also been restricted to the Lore category as well.
The game now has a daily time limit and a login cap to ease server load.  As resources are monitored, limits may be increased in the future.
Donations are not being accepted at this time.
12  News / Development / Progress: September 2010 on: September 03, 2010, 07:11:06 PM
I have spent the last few months adding mystery quest elements to the game and have finished most of it up.  I will most likely be tackling boats next which will also coincide with revamping travel.
13  General Category / Lore / Re: Comics on: August 29, 2010, 10:56:20 PM

Author: Chasing
14  News / Announcements / Re: Forum Moderator on: August 29, 2010, 01:13:10 AM
I've gotten enough applicants for the moderator position.  I'll make a decision in a day or two.

15  General Category / Lore / Re: Character Portraits on: August 29, 2010, 01:07:56 AM

Author: Alcorest
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